The digital distribution market is increasingly competitive, so companies should adjust to the current dynamics and make changes that are increasingly attractive to both users and developers.
That is why Valve has confirmed a series of & # 39; changes in distribution agreements of their entry into steam. By & # 39; publication in its platform forums, the developer said that seeks to find a new balance among multiple participants in the network & # 39; its distribution and b & # 39; & # 39 remains so, one of the most attractive options market.
Valve has created new levels & # 39; revenue sharing for games to generate more than $ 10 million on Steam. F & # 39; these cases, the profits will be shared between the developers at Valve & # 39; 75 and 25%, respectively.
Games generate more than $ 50 MDD will have a level & # 39; & # 39 distribution; 80 and 20%. Total revenue includes both the base game sales, expansions, DLC and other items. Thus, developers will receive higher profits and are probably more interested in seeing their games on Steam.
On the other hand, the company also made some changes in the agreement on the confidentiality of the sale date. This implies that the partners & # 39; Valve may share the sales data of their games when they see fit.
In addition, many members & # 39; Valve already working on new tools and features for developers in the areas of promotion and marketing. Does & # 39; future changes, Steam is expected to have greater penetration in other markets, most methods & # 39; charge and optimized infrastructure & # 39; frequency & # 39; server.
Valve continuously improve the safety of its platform thanks to a program & # 39; detection & # 39; vulnerability. A few weeks ago paid $ 20,000 USD a hacker found fault on Steam.
Everything indicates that it is a matter & # 39; time for the gaming platform has significant change in its appearance, at least as indicated by a filtered image. Find all information on Steam in & # 39; this page.