In emerging from Vault 76 and find your first glimpse Fallout 76& # 39; s Appalachia, the world seems full & # 39; possibility. The scenery is beautiful, the whole autumn leaves and breathtaking mountains; The map is huge and decorated with & # 39; all kinds & # 39; apparently unique locations; and is being led by holotape on a journey that promises to be epiku.
Unfortunately, this sense of & # 39; surprise showing difficulties to maintain. The wasteland end up feeling empty and lonely, lush world that you & # 39; quickly becoming a nightmare in & # 39; other players hand, and a smorgasbord & # 39; technical issues hindering the full experience. In the two weeks since its launch, Fallout 76 proved to be enjoyable and frustrating alike, and felt more like a full game unfinished experiment.
Put quite in the mining region of West Virginia Appalachian coal, Fallout 76 do a good job to incorporate the real-life cities and landmarks in the franchise profile. Hint remaining around the world show how the arrival of & # 39; Vault-Tec initially offered the most promising future community, particularly for those attending Vault Tech University or chose to stay in Vault 76 prestigious.
The wasteland & # 39; West Virgin is filled with familiar creatures such killings & # 39; animals, feral ghouls, and other monstrositajiet mutated. Despite the new environment, Fallout 76 again & # 39; use many assets from games & # 39; earlier in the series, b & # 39; in particular Fallout 4. This sometimes makes it feel like you have seen before. Compared to non-& # 39; interesting characters, the radiated version & # 39; West Virginia does not live up to its potential.
That said. there are many nightmare nightmare. The most prominent are the humans skorjati breakaway from a mysterious disease that is at the forefront of & # 39; Fallout 76The main story of the person. B & # 39; difference ghouls, still can use weapons with & # 39; competent manner, and make them more dangerous than average body irradiated. Those caught in & # 39; suits mine when the bombs being changed changed in & # 39; mole miners, stout stout creatures that pack a big punch. Local myths like Wendigo bring terrifying contact with & # 39; lore specific area, and you & # 39; Mothman mystery even end up in the waste.
One is the most lonely number
As the first online entry term Fallout series, Fallout 76 avoids the usual cast of & # 39; colorful characters with scattered jitteħibx friendly robots, holotapes, and placed notes with & # 39; strategic way around the world. M & # 39; there is no man controlled by computer, so the only other people who are living tarajt players emerged from the same vault. This is sensible on paper, but in practice, makes the vast Appalachia region feel incredibly lonely.
Early in inches Fallout 76, You are instructed to follow a group & # 39; Respondents: civilians who took initiative in early nuclear apokalipti to help others by providing health care, clean water and basic training. This quickly becomes tedious tracking once you realize that everything that is they find corpses. It tends to repeat throughout the game. Whenever you find a note, tape or radio station to invoke the assistance, out with & # 39; certainty that your eventual goal will be long or mechanical.
The game itself can & # 39; is pleasurable and enjoyable experience, but even in the best time, it's hard not to feel something missing. Although the map is often greater than Fallout 4& # 39; S, the world & # 39; Fallout 76 feels smaller and cleaner. previous Fallout The game was filled number & # 39; & # 39 by NPCs, vibrant personalities; this time, the only person b & # 39; defining characteristics is your character.
The creator of the characters is deeper than in the games & # 39; before, it allows you to personalize the shape of the face and body, skin and hair color, and more details -kaxxa box of your own personal ship. One improvement is that the clothes are now worn on armor, so do not have to sacrifice the protection f & # 39; name personal style. Each player sits & # 39; will have their own distinctive style, whether they are wearing a suit and Civil War gas mask or show their pride & # 39; Vault 76 f & # 39; blue and yellow coat.
You & # 39 well, build your house through C.A.M.P. game system, to play with & # 39; similarly to Fallout 4& # 39; s workshops. You'll find plans to build things like chemical stations, cooking fires, and beds, but with a little effort you can & # 39; to make an impressive center to store your goods overseas, heal and develop better weapons and armor.
Unfortunately, your camp will be exposed to the dangers of wetlands, including other players, while you explore the rest of & # 39; Appalachia. Spending resources to build extravagant buildings and lush gardens feels useless when a casual player can & # 39; to it and destroy your material. Sure, you & # 39; do turrets and defenses, but how long will that really keep someone out when you're doing something else? B & # 39; good fortune, once sign, your stronghold and leaves the server, but it was not normal to get & # 39; back from a few hours & # 39; exploration to find broken walls and broken surfaces.
While in creating solutions Fallout 4 It was a robust and creative experience, set up camp Fallout 76 it is more a means to an end; simple place to locking your material, repair weapons / your armor, and sleep. And because serving servers & # 39; other players, you & # 39; lose your prime real estate if someone else decides to stop while offline. F & # 39; these cases, your structure is saved as a plan, so at least it's easy to get & # 39; to build.
Fallout 76 In addition, it also has workshops, but they are so heavy maintenance effort to ask hardly feels worth it. You must defend b & # 39; constant way from the hordes of workshops & # 39; enemies, and b & # 39; so you feel like a full-time job; since you & # 39; walk in your field & # 39; at any time (for a small fee), m & # 39; there is no real reason for waste & # 39; precious materials to build public area.